Graphics / Art DirectionĬonsidering Windbound‘s vast oceans and detailed landscapes, it greatly benefits from its colourful cartoon textures. It certainly feels lacklustre in terms of its progression and it can also become quite repetitive but rest assured that the game does a great job at enticing the player’s curiosity. A lot of the game simply involves sailing from island-to-island, activating three shrines in order to access another that transports Kara into a realm that reveals more of the Forbidden Islands’ past and future in the form of a five-piece mural. Windbound‘s plot doesn’t take centre stage for the majority of the game, rather it acts as an avenue to set the scene and provide a sense of progression. The waves get rougher and the rock hazards become more plentiful for added challenge, but the landscape is certainly quite repetitive. This made traversing the open seas exciting at first however as the variety lessened, so too did the excitement. Upon each chapter, the circle grows larger to compensate for your upgraded ship, however they are each very similar until you land on an island. Upon opening the map, the world is a circle with a black haze that clears the more you explore (similar to classic RTS games, if you are familiar). Throughout each chapter, you are thrown into a new world to explore. Also, please consider supporting us on Patreon so that we can continue to do what we love doing. It’s tricky as these experiences certainly soured my view of the game however if these issues are resolved by the time you as the consumer are looking to buy Windbound, then you’re in for a great time it just may require a little research on your behalf beforehand.Įnjoying our Windbound Switch review so far? Don’t forget to like us on Facebook and follow us on Twitter for more Nintendo Switch content. Whilst discussing this with the game’s publisher, Koch Media, they did assure me that the developer, 5 Lives Studios, are aware of these issues and are actively looking to provide patch updates. Keeping in mind I was playing a pre-release version, the game crashed on me several times the screen went a blank white at times when I put the screen onto standby and came back an hour later my save file was lost three quarters into the game when I suspended the software after I had died and in-game, I saw a few monsters glitching inside of rocks and trees. The most concerning aspect of my time with Windbound was its technical issues. Preparation is key to survival as you want to ensure that you have a good melee and ranged weapon that aren’t close to breaking, a healthy amount of food that aren’t close to spoiling and enough space in your inventory for when you find more materials. This then subsequently makes crafting difficult as I spent a lot of time dropping items to make space, getting items out of a basket, crafting my desired item and then finding space in my basket and bags in order to not leave anything behind. There always seems to be a lot more items than there are free inventory slots and even when you upgrade your bags and build baskets and bag holders to put onto your ship, it never seems like enough. Windbound provides the satisfaction that comes with enjoying the fruits of your labour, seeing your inventory expand and your ship made out of grass and rope become a sea-faring vessel that battles the wildest of storms.Īs Windbound is all about gathering resources to upgrade your arsenal, inventory management can quickly become a headache. It’s very satisfying to upgrade your weapons from a stick into something that can take down a ferocious beast. Kara is a fierce warrior who is well versed in survival combat.
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